It has been a year since Tom Henderson from Insider Gaming claimed that Sony was planning to launch a PlayStation 5 Pro by the end of 2024, and nearly eight months since he seemingly leaked some of the specifications for the mid-generation console. Now, just a few days away from the start of the Game Developers Conference, an event known for leaking several console plans over the years, it was only a matter of time before more details about the PS5 Pro would surface. It turns out that time is now.

Henderson confirms that the detailed specifications for the PS5 Pro reported by Moore’s Law is Dead are authentic, meaning the PlayStation 5 Pro boasts a computational capacity of around 33.5 teraflops (compared to PS5’s 10.28 teraflops), can render 45% faster than the original, features accelerated ray-tracing, and sports some other rather impressive upgrades.

However, these figures don’t tell the whole story, as the upgrade also purportedly utilizes the patented PlayStation Spectral Super Resolution Upscaling – essentially Sony’s answer to AMD’s FSR and Nvidia’s DLSS – something that, according to documents shared with developers, could enable scaling games up to 8K resolution in the future. As the icing on the cake, there’s an AI Accelerator (support for 300 TOPS 8-bit calculation / 67 TFLOPS 16-bit floating point) and custom machine learning architecture that makes games look even better.

We probably won’t have to wait much longer for an official presentation of the PS5 Pro from Sony, as the console is still slated for launch towards the end of 2024. However, if PlayStation Studios doesn’t release any new games in its major series before April 2025, it could lead to a delay, but we’ll see if Sony wants to avoid competing with the successor to the Switch.

Source: Insider Gaming