This year’s Game Awards delivered a packed slate of reveals, blending long-awaited sequels with bold new projects from some of the industry’s most respected studios.

One of the biggest talking points was a new Star Wars game, reportedly led by Casey Hudson, marking a major return to the galaxy far, far away. Remedy Entertainment followed with the long-rumored Control sequel, giving fans their first official confirmation that the surreal universe is expanding.

Larian Studios unveiled its first new project since Baldur’s Gate 3, offering an early look at Divinity, signaling a fresh chapter for the RPG powerhouse. Capcom surprised audiences with Mega Man: Dual Override, reviving the iconic franchise with a modern twist.

Adventure fans were treated to not one, but two new Tomb Raider games, confirming that Lara Croft’s future spans multiple projects. Square Enix finally shared new footage and a release window for Pragmata, while stylish action title Phantom Blade 0 locked in its release date alongside updates for Arknights: Endfield.

Beyond games, the show also teased a Street Fighter movie, expanding the franchise into new territory. Additional trailers and announcements rounded out the event, making this one of the most content-heavy Game Awards in recent memory.

From massive sequels to unexpected revivals, this year’s showcase made one thing clear: the future of games is stacked—and closer than ever.