We’ve already seen some pretty cool demonstrations of what Unreal Engine 5 is capable of, but one thing many of us are hoping for is that the graphics engine will allow smaller studios to create more realistic facial animations that increase gameplay experience.

One way for these studios to do that is to use the Ziva Dynamics ZRT Face Trainer, a tool module specifically designed for Unreal Engine 5 that, using AI among other things, can create pretty compelling 1: 1 renderings of faces using by Motion Capture.

“The ZRT Face Trainer is built on a comprehensive library of 4D data and proprietary machine learning algorithms. Within 1 hour, your character mesh is injected with the game industry’s best tech.”

Source: Aroged