Swedish Solo Developer Takes on Non-linear Level Design and Sequence-breaking in Classic Pixel Art Metroidvania

Swedish Solo Developer Takes on Non-linear Level Design and Sequence-breaking in Classic Pixel Art Metroidvania

In a gaming landscape dominated by big-budget titles and studio collaborations, solo developers often stand out for their creativity and innovation. Niklas Hallin, a Swedish solo developer, is making waves with his latest project, a classic pixel art Metroidvania that challenges players with non-linear level design and sequence-breaking mechanics. Titled “Alruna,” the game follows the […]