Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition provides players with an immersive single-player campaign. You assume the role of a simple droid technician who embarks on a routine delivery mission that quickly goes awry.

The game’s introductory tutorial allows players to familiarize themselves with the user interface and core mechanics while advancing the plot. During this segment, you uncover that your employer is transporting illicit cargo, leading to a series of unfortunate events. As you attempt to unload the cargo, the Guavian Death Squad, a notorious gang of space pirates, attacks you. This event marks a turning point in your formerly unremarkable life as a droid mechanic.

The storyline is then propelled forward by well-written dialogue and engaging action set pieces. The conversations that occur in the middle of missions keep players invested in the narrative, which serves as a motivation to continue fighting various foes.

Screenshots never do VR games justice. The games need to be experienced through VR glasses to understand.

It’s amusing how virtual reality (VR) screenshots never seem to do justice to the game. They’re often highly polished, giving a false impression of the game’s quality inside the headset, and staged to show action that doesn’t exist. But for the first time, the screens actually downplay the game’s features. I was aware that the ILMxLAB team had enhanced the graphics engine, but the results exceeded my expectations. When my character reached out to don their helmet, I was transported to a different world, and the immersion was instantaneous and incredible thanks to the haptic feedback. I was eager to explore Batuu again and get lost in the game.

And speaking of VR as a feature. One of the most impressive features of Sony’s new headset, which PCVR players have already enjoyed but was previously unavailable to PSVR1 players, is the roomscale movement. Instead of being limited to a small standing area, you can now use a few feet in all directions, without having to constantly face a lighthouse or camera, thanks to the PSVR2’s independent tracking. This newfound freedom to explore the universe is exhilarating.

To facilitate movement, Star Wars: Tales from the Galaxy’s Edge provides a variety of comfort options, which are crucial for people who suffer from motion sickness nausea like myself. Surprisingly, I didn’t need any of them, perhaps because of the solid framerate, 4K resolution lenses, and high refresh rate. I could move smoothly by pushing the thumbstick, turn by physically turning my body, and even play while standing. The options are highly customizable, allowing players to mix and match. Out of habit, I switched between snap turns and turning my body, and I even tried playing while seated. The game accommodates all preferences, making it accessible to nearly everyone who wishes to venture to Batuu.

The audio is undoubtedly one of the game’s highlights, and while some of the sound assets from the Vader series have been reused, it doesn’t diminish the experience in any way. In fact, it enhances the game’s continuity and immerses you further into the expansive Star Wars universe. Additionally, the exceptional voice acting is another significant factor that contributes to the audio’s success. The authentic voices of the original cast members, coupled with some outstanding performances, effectively convey the plot and captivate the player, making them invested in the story.


Star Wars: Tales from the Galaxy’s Edge – Enhanced Edition is a polished, well-executed, and enjoyable game. It promises to be an incredible experience for a vast number of new PS VR2 gamers, setting high expectations for many upcoming games. As one of the launch titles for PS VR2, it is undoubtedly a game worth considering adding to your collection.