In the least surprising news of the week, Analogue has once again delayed the launch of its highly anticipated Analogue 3D – the FPGA-based, 4K-upscaling, dream machine for nostalgic Nintendo 64 fans. Originally promised for early 2025, then pushed to July, then August, the console has now been bumped to a vague “Q4” window. And if you’re wondering whether this is the final delay… well, that’s adorable.

To their credit, Analogue says that the console itself, its system software, and the packaging are all complete – they’re just busy “finalizing production.” Because nothing says “ready to ship” like a product that’s somehow still not actually shipping.

The company claims that the 3D is 99% finished – which is great, if we all agree that the last 1% typically takes longer than the first 99 combined. Customers who pre-ordered the device for $249.99 are still being told they won’t be charged until the unit actually ships, and Analogue continues to offer full refunds for anyone tired of waiting. So at least there’s that.

Of course, Analogue isn’t new to delays. Practically every one of their consoles – from the Super Nt to the Pocket – has seen multiple revisions to its release timeline. But each time, fans line up anyway, hopeful that this time it’ll be different. Spoiler: it’s not.

At this rate, you’ll be playing Ocarina of Time in 4K right around the time Nintendo releases the Switch 3. Who knows?